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AI Insights · Timothy · January 2022

Top 5 Card Battler Apps on Android in Kuwait Q4 2021

In Q4 2021, the top 5 Card Battler apps on Android in Kuwait saw varied performance trends in downloads, revenue, and active users. Data from Sensor Tower reveals detailed insights.

Top 5 Card Battler Apps on Android in Kuwait Q4 2021

In Q4 2021, the top 5 Card Battler applications on the Android platform in Kuwait demonstrated diverse performance trends in terms of downloads, revenue, and weekly active users. Here’s a closer look at the data from Sensor Tower:

Mighty Party from PANORAMIK GAMES LTD experienced fluctuations in both revenue and user engagement. Weekly revenue reached approximately $3.9K at the beginning of October, dipped to around $2K in November, but saw a resurgence to over $4K by the end of December. Downloads showed an upward trend towards the end of the quarter, peaking at 242 in the last week of December. Active users also increased from 1K in late September to over 1K again by the end of December.

Yu-Gi-Oh! Duel Links by KONAMI displayed varied performance. Revenue peaked at $914 in early October and showed some fluctuation, eventually declining to $209 by the end of December. Downloads reached a high of 300 in the week of December 20, and active users increased from 496 in late September to 650 in the same week.

WWE SuperCard - Battle Cards from 2K, Inc. saw steady growth towards the end of the quarter. Weekly revenue rose from $97 at the end of September to $298 in the last week of December. Downloads were relatively low but stable, peaking at 57 in mid-December. Active users remained strong, starting at 1K in late September and maintaining over 1K through December.

Legends of Runeterra by Riot Games, Inc. showed mixed results with revenue peaking at $64 in late October but falling to zero towards the end of the quarter. Downloads varied, reaching a high of 98 in the week of December 20. Active users saw a slight increase from 72 in late September to 89 in mid-December.

Plants vs. Zombies™ Heroes from ELECTRONIC ARTS had modest figures. Revenue saw a slight increase towards the end of December, peaking at $42. Downloads were fairly consistent, with a peak of 27 in mid-November. Active users hovered around the mid-30s, ending the quarter at 30.

These insights are based on data from Sensor Tower, providing a comprehensive view of app performance in Kuwait. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022